Made my day…

When we started our roam yesterday – flying Cyclone, Hurricane and Brutix – we didn’t expect to find anything in Rogue Element’s prime system Maalna. We checked anyways.

Our scout went in and nothing was on scan, he did some warping stuff and finally, when he threw out some probes for a final check for anything off-scan, he found a bunch of mining barges and other t1 hulls. In a belt.

The gang warped in and pointed the barges, focussing the fire on the Thorax class hull which exploded quite fast – apparently too fast to even react. We shot a Cormorant into deep hull but it warped off (it was too far off to be alphaed by our turrets) and we quickly dispatched the still idle mining ships. Also some pods.

When we were scooping the scarce loot the Cormorant warped back in. Again too far off to be warp scrambled, but with overheated point and MWD we quickly had it pinned down Not that it would’ve done anything to prevent its death like… moving…

Gone the little mining fleet was. We spent the whole 15 minutes timer in this very belt but although Rogue Elements and apparent friends were quite numerous in local, not even a single t1 frigate came and tried to kill us.

Too bad…

We continued our roam into Solitude where we at some point caught a Dominix at the gate.

It was bumped and moments later also aggressed us with its Berserkers but melted quite steadily. In the end our Hurricane had like no structure left, the Dominix’ damage gone but still like 300dps coming from those sentries. With a mere 6% hull integrity left Hayjin managed to save his ship – being bold does get you the final blow from time to time after all.

On our way back to Korridi a while later we encountered some Rogue Elements ships and scanned down a Rokh of them. Our covert ops tackled it and nearly died from the Warriors but we made it in time and started destroying the battleship. It had smartbombs fitted and killed pretty much all of our drones.

So we kept some range when a Scorpion warped in. It quickly permajammed our Cyclone but me and the Cane did enough damage to chew through his buffer tank. There was only one thing that saved both ships:


It came, first to arrive were Rapier and Eagle.

Lucky for us neither Scorpion or Rokh had a point fitted so we just warped out and watched the huge local spike. They tried to scan us down but without them blocking the outgoing gates we just jumped out of the system.

Note to any Caldari pilots that don’t want to strengthen the reputation of Caldari ships being fail in PvP: Fit tackling gear!


Lots of stuff has happened since my last post here.

Hay Jin followed me in his former CEO’s steps, and he still does his job in a awesome way. Under his command we recruited a bunch of – in every sense – great pilots, and are now able to fight back to pretty much everything flying out there.

Well, except those darn Rooks & Kings, Chain of Chaos, Rogue Elements and whatever are their names, blobs. Durty blobs!

Also Ash is now able to fly this shiny Ishtar and although I am as always totally out of money if did afford even two of them. Deadly Smile is smiling upon its prey – pvp wise – and Fish is just angling for some shiny stuff in anomalies and signatures of all kind.

Stay tuned!

P.S.: Tech II sentries are absolutely epic! Never seen rats pop so easily without even being in optimal range…

P.S.S.: I suppose one could say I am back from blogging inactivity!

Failure: Hide & Seek

Have you ever tried to hide your own ship from yourself? Nope?

Well. I did it. When we found a Covetor in a belt in Partod I quickly put my Warp Disruptor on it – sitting in my shiny Anathema – and waited for my corpmates to come and destroy the evil foe. Save the roids!, I say.

In about half armour the pilot ejected. Fine so far, about 18m for the ship plus fittings would go into our hangar; at least the thought so. I warped to a safe spot, ejected and went to grab the Covetor.

Way off the mark! I was playing with Romain, and Romain could not fly Mining Barges, Ash could but he was about 30 jumps off. I warped back to my safe just to find it empty. No CovOps waiting for its owner, just the cold of space. A short directional scan revealed that the Anathema was right behind me, in the direction from where I was coming.

Apparently tackling the Mining Barge had consumed most of my capacitor so I wasn’t able to reach the safe spot, dropping warp and leaving ship a few AU before reaching the bookmark…  so I was sitting in the pod, we had a pilotless Covetor sitting in the belt, a pilotless Anathema sitting on an unknown safespot, and my mates sitting at the belt guarding the treasure we couldn’t retrieve.

We tried to ransom the pilot (‘pay us and you can get your ship back’) but then a blob (‘smaller fleet’) consisting of several t2 cruisers entered the system, we quickly dispatched the Covetor but they got one of our ships tackled. The Vexor was gone fast.

While I was waiting at the safespot the former Vexor pilot went and grabbed his Helios to probe my ship, but he … failed. CovertOps and the relevant scanning skills to III and a t1 fitting instead of a Sisters Launcher with suitable probes is not enough to scan down another CovertOps.

I bought a Magnate – the Amarr t1 scanning frig – about 7 jumps away, bought also rigs and probes and flew back about half an hour later. I tried… and got the signature to 88% strength. At least more than the Helios was able to achieve …

I bought Sisters Scanner Probes right in this very system and tried it a second time. No matter how I moved the probes I did not get a stronger signal than 98.86%. About 100m ISK were floating in space, alone … waiting for someone to be found.

I bought a Sisters Expanded Probe Launcher (after I borrowed money of course, not that I could pay about 48m from my own wallet – poor pirate I am) and after flying 13 jumps back and forth I sent out my probes, quickly and this time successfully scanning down my beloved frigate.